Add configuration files, database migrations, and authentication implementation scaffolding

This commit is contained in:
Sebastian Unterschütz
2026-04-30 19:08:07 +02:00
commit 331d60581e
83 changed files with 222264 additions and 0 deletions

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-- Storage Node Schema (Per Community/Node)
CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
CREATE TABLE IF NOT EXISTS encrypted_logs (
id UUID PRIMARY KEY DEFAULT uuid_generate_v4(),
log_type TEXT NOT NULL, -- 'chat', 'kill', 'admin', 'ban'
created_at TIMESTAMP WITH TIME ZONE DEFAULT CURRENT_TIMESTAMP,
-- E2EE Blob
encrypted_payload BYTEA NOT NULL,
-- Searchable Metadata (Blind Indexing)
-- HMAC-SHA256 hashes of identifiers (e.g., SteamID, PlayerName)
blind_index_hash TEXT,
-- Plaintext Metadata (Non-sensitive)
server_id TEXT NOT NULL,
session_id TEXT
);
CREATE INDEX idx_logs_created_at ON encrypted_logs(created_at);
CREATE INDEX idx_logs_blind_hash ON encrypted_logs(blind_index_hash);
CREATE TABLE IF NOT EXISTS players (
id UUID PRIMARY KEY DEFAULT uuid_generate_v4(),
-- Blind Index Hash of the SteamID/GUID for searching
identity_hash TEXT UNIQUE NOT NULL,
-- E2EE encrypted player profile (names, notes, etc.)
encrypted_profile BYTEA NOT NULL,
last_seen TIMESTAMP WITH TIME ZONE DEFAULT CURRENT_TIMESTAMP,
created_at TIMESTAMP WITH TIME ZONE DEFAULT CURRENT_TIMESTAMP
);
CREATE INDEX idx_players_identity_hash ON players(identity_hash);