Add configuration files, database migrations, and authentication implementation scaffolding
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36
deployments/db/init-storage.sql
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36
deployments/db/init-storage.sql
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-- Storage Node Schema (Per Community/Node)
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CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
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CREATE TABLE IF NOT EXISTS encrypted_logs (
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id UUID PRIMARY KEY DEFAULT uuid_generate_v4(),
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log_type TEXT NOT NULL, -- 'chat', 'kill', 'admin', 'ban'
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created_at TIMESTAMP WITH TIME ZONE DEFAULT CURRENT_TIMESTAMP,
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-- E2EE Blob
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encrypted_payload BYTEA NOT NULL,
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-- Searchable Metadata (Blind Indexing)
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-- HMAC-SHA256 hashes of identifiers (e.g., SteamID, PlayerName)
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blind_index_hash TEXT,
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-- Plaintext Metadata (Non-sensitive)
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server_id TEXT NOT NULL,
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session_id TEXT
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);
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CREATE INDEX idx_logs_created_at ON encrypted_logs(created_at);
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CREATE INDEX idx_logs_blind_hash ON encrypted_logs(blind_index_hash);
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CREATE TABLE IF NOT EXISTS players (
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id UUID PRIMARY KEY DEFAULT uuid_generate_v4(),
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-- Blind Index Hash of the SteamID/GUID for searching
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identity_hash TEXT UNIQUE NOT NULL,
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-- E2EE encrypted player profile (names, notes, etc.)
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encrypted_profile BYTEA NOT NULL,
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last_seen TIMESTAMP WITH TIME ZONE DEFAULT CURRENT_TIMESTAMP,
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created_at TIMESTAMP WITH TIME ZONE DEFAULT CURRENT_TIMESTAMP
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);
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CREATE INDEX idx_players_identity_hash ON players(identity_hash);
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