Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.
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@@ -31,6 +31,11 @@
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"AssetID": "pc-trash",
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"X": 1960,
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"Y": 533
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},
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{
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"AssetID": "coin",
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"X": 1024,
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"Y": 412
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}
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]
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}
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