Private
Public Access
1
0

Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.

This commit is contained in:
Sebastian Unterschütz
2026-01-04 01:25:04 +01:00
parent 85d697df19
commit 3232ee7c2f
86 changed files with 4931 additions and 486 deletions

View File

@@ -17,7 +17,7 @@ services:
ports:
- "4222:4222" # Client Port (für unsere Go Apps)
- "8222:8222" # Dashboard / Monitoring
command: "-js" # JetStream aktivieren (optional, aber gut für später)
command: ["-js"] # JetStream aktivieren
volumes:
redis_data: