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Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.

This commit is contained in:
Sebastian Unterschütz
2026-01-04 01:25:04 +01:00
parent 85d697df19
commit 3232ee7c2f
86 changed files with 4931 additions and 486 deletions

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nats.conf Normal file
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# NATS Server Konfiguration mit WebSocket Support
port: 4222
http_port: 8222
# WebSocket Support für Browser-Clients
websocket {
port: 9222
no_tls: true
}
# JetStream aktivieren
jetstream: enabled