Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.
This commit is contained in:
1
player_code.txt
Normal file
1
player_code.txt
Normal file
@@ -0,0 +1 @@
|
||||
49badef83664a3d83cb4ec6ab0853c9e
|
||||
Reference in New Issue
Block a user