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Implement HTML-based lobby system with player list management, host controls, and real-time updates. Add JavaScript-WASM communication for lobby state changes and game start triggers.

This commit is contained in:
Sebastian Unterschütz
2026-01-04 01:56:31 +01:00
parent 3232ee7c2f
commit 41d15c60d3
7 changed files with 209 additions and 26 deletions

View File

@@ -91,10 +91,17 @@ function startSoloGame() {
localStorage.setItem('escape_game_mode', 'solo');
localStorage.setItem('escape_room_id', '');
// Hide menu and show canvas
// Hide ALL screens including main menu
hideAllScreens();
document.getElementById('menu').style.display = 'none';
gameStarted = true;
// Canvas sichtbar machen
const canvas = document.querySelector('canvas');
if (canvas) {
canvas.classList.add('game-active');
}
// Trigger WASM game start
if (window.startGame) {
window.startGame('solo', playerName, '');
@@ -120,17 +127,17 @@ function createRoom() {
localStorage.setItem('escape_team_name', teamName);
localStorage.setItem('escape_is_host', 'true');
// Hide menu and show canvas (Lobby wird vom WASM gezeichnet)
// Verstecke ALLE Screens inkl. Hauptmenü
hideAllScreens();
gameStarted = true;
document.getElementById('menu').style.display = 'none';
// Canvas sichtbar machen für Lobby
const canvas = document.querySelector('canvas');
if (canvas) {
canvas.classList.add('game-active');
}
// Zeige HTML Lobby Screen
document.getElementById('lobbyScreen').classList.remove('hidden');
document.getElementById('lobbyRoomCode').textContent = roomID;
document.getElementById('lobbyHostControls').classList.remove('hidden');
document.getElementById('lobbyStatus').textContent = 'Du bist Host - starte wenn bereit!';
// Trigger WASM game start
// Trigger WASM game start (im Hintergrund)
if (window.startGame) {
window.startGame('coop', playerName, roomID, teamName, true);
}
@@ -160,17 +167,17 @@ function joinRoom() {
localStorage.setItem('escape_team_name', teamName);
localStorage.setItem('escape_is_host', 'false');
// Hide menu and show canvas
// Verstecke ALLE Screens inkl. Hauptmenü
hideAllScreens();
gameStarted = true;
document.getElementById('menu').style.display = 'none';
// Canvas sichtbar machen für Lobby
const canvas = document.querySelector('canvas');
if (canvas) {
canvas.classList.add('game-active');
}
// Zeige HTML Lobby Screen
document.getElementById('lobbyScreen').classList.remove('hidden');
document.getElementById('lobbyRoomCode').textContent = roomID;
document.getElementById('lobbyHostControls').classList.add('hidden');
document.getElementById('lobbyStatus').textContent = 'Warte auf Host...';
// Trigger WASM game start
// Trigger WASM game start (im Hintergrund)
if (window.startGame) {
window.startGame('coop', playerName, roomID, teamName, false);
}
@@ -178,6 +185,47 @@ function joinRoom() {
console.log('🎮 Joining room:', roomID);
}
// Lobby Functions
function startGameFromLobby() {
// Host startet das Spiel
hideAllScreens();
document.getElementById('menu').style.display = 'none';
gameStarted = true;
// Canvas sichtbar machen
const canvas = document.querySelector('canvas');
if (canvas) {
canvas.classList.add('game-active');
}
// Signal an WASM senden dass Spiel starten soll
if (window.startGameFromLobby_WASM) {
window.startGameFromLobby_WASM();
}
console.log('🎮 Host started game from lobby');
}
function leaveLobby() {
location.reload();
}
// Update Lobby Player List (called by WASM)
function updateLobbyPlayers(players) {
const list = document.getElementById('lobbyPlayerList');
if (!players || players.length === 0) {
list.innerHTML = '<div style="color: #888;">Warte auf Spieler...</div>';
return;
}
list.innerHTML = players.map((player, index) => {
const hostBadge = player.is_host ? ' <span style="color:#ffcc00;">[HOST]</span>' : '';
return `<div style="padding:5px 0; color:#fff;">• ${player.name}${hostBadge}</div>`;
}).join('');
console.log('👥 Lobby players updated:', players.length);
}
function loadLeaderboard() {
const list = document.getElementById('leaderboardList');
list.innerHTML = '<div style="text-align:center; padding:20px;">Lädt Leaderboard...</div>';
@@ -197,16 +245,16 @@ function loadLeaderboard() {
// Called by WASM to update leaderboard
function updateLeaderboard(entries) {
// Update main leaderboard page
// Update ALL leaderboard displays
const list = document.getElementById('leaderboardList');
// Update start screen leaderboard
const startList = document.getElementById('startLeaderboardList');
const gameOverList = document.getElementById('gameOverLeaderboardList');
if (!entries || entries.length === 0) {
const emptyMsg = '<div style="text-align:center; padding:20px; color:#888;">Noch keine Einträge</div>';
if (list) list.innerHTML = emptyMsg;
if (startList) startList.innerHTML = emptyMsg;
if (gameOverList) gameOverList.innerHTML = emptyMsg;
return;
}
@@ -223,6 +271,7 @@ function updateLeaderboard(entries) {
if (list) list.innerHTML = html;
if (startList) startList.innerHTML = html;
if (gameOverList) gameOverList.innerHTML = html;
console.log('📊 Leaderboard updated with', entries.length, 'entries');
}