Remove WebSocket configurations, NATS test publisher, and related binaries; update project settings to exclude unnecessary files.
This commit is contained in:
4
.idea/EscapeFromTeacher.iml
generated
4
.idea/EscapeFromTeacher.iml
generated
@@ -2,7 +2,9 @@
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<module type="WEB_MODULE" version="4">
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<component name="Go" enabled="true" />
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$" />
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<content url="file://$MODULE_DIR$">
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<excludeFolder url="file://$MODULE_DIR$/.idea/dataSources" />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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BIN
bin/builder
BIN
bin/builder
Binary file not shown.
BIN
bin/client
BIN
bin/client
Binary file not shown.
BIN
bin/levelbuilder
BIN
bin/levelbuilder
Binary file not shown.
BIN
bin/server
BIN
bin/server
Binary file not shown.
12
nats.conf
12
nats.conf
@@ -1,12 +0,0 @@
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# NATS Server Konfiguration mit WebSocket Support
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port: 4222
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http_port: 8222
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# WebSocket Support für Browser-Clients
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websocket {
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port: 9222
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no_tls: true
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}
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# JetStream aktivieren
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jetstream: enabled
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@@ -1 +0,0 @@
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49badef83664a3d83cb4ec6ab0853c9e
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38
test_nats.go
38
test_nats.go
@@ -1,38 +0,0 @@
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package main
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import (
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"log"
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"time"
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"git.zb-server.de/ZB-Server/EscapeFromTeacher/pkg/game"
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"github.com/nats-io/nats.go"
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)
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func main() {
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log.Println("🧪 NATS Test Publisher startet...")
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nc, err := nats.Connect("nats://localhost:4222")
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if err != nil {
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log.Fatal("❌ Verbindung fehlgeschlagen:", err)
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}
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defer nc.Close()
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ec, _ := nats.NewEncodedConn(nc, nats.JSON_ENCODER)
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log.Println("✅ Verbunden. Sende Test-Nachricht...")
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req := game.JoinRequest{
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Name: "TestPlayer",
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RoomID: "testroom",
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}
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err = ec.Publish("game.join", req)
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if err != nil {
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log.Println("❌ Publish Fehler:", err)
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} else {
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log.Println("📤 Test-Nachricht gesendet!")
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}
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time.Sleep(2 * time.Second)
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log.Println("✅ Test abgeschlossen")
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}
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