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update workflows and game logic: add CERT_ISSUER support, enhance offline mode with countdown, and adjust default audio settings
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This commit is contained in:
Sebastian Unterschütz
2026-04-22 19:27:21 +02:00
parent 9742ccb038
commit 8454557f16
7 changed files with 92 additions and 76 deletions

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@@ -51,8 +51,8 @@ func NewAudioSystem() *AudioSystem {
as := &AudioSystem{
audioContext: ctx,
musicVolume: 0.3, // 30% Standard-Lautstärke
sfxVolume: 0.5, // 50% Standard-Lautstärke
musicVolume: 0.7, // 70% Standard-Lautstärke
sfxVolume: 0.3, // 30% Standard-Lautstärke
muted: false,
}