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Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.

This commit is contained in:
Sebastian Unterschütz
2026-01-04 14:30:31 +01:00
parent ce51a2ba4f
commit 95d61bf66e
68 changed files with 913 additions and 424 deletions

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{
"ID": "chunk_03",
"Width": 50,
"Objects": [
{
"AssetID": "platform_1767135546",
"X": 514,
"Y": 519,
"moving_platform": {
"start_x": 514,
"start_y": 522,
"end_x": 800,
"end_y": 239,
"speed": 100
}
},
{
"AssetID": "coin",
"X": 834,
"Y": 204
},
{
"AssetID": "wall_1767369789",
"X": 1026,
"Y": 539
},
{
"AssetID": "wall_1767369789",
"X": 1026,
"Y": 412
},
{
"AssetID": "platform_1767135546",
"X": 1091,
"Y": 318,
"moving_platform": {
"start_x": 1109,
"start_y": 304,
"end_x": 1898,
"end_y": 307,
"speed": 50
}
},
{
"AssetID": "desk",
"X": 1421,
"Y": 534
},
{
"AssetID": "desk",
"X": 1794,
"Y": 535
},
{
"AssetID": "coin",
"X": 1169,
"Y": 272
},
{
"AssetID": "coin",
"X": 1598,
"Y": 260
}
]
}