Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.
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16
cmd/client/web/assets/chunks/chunk_04.json
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16
cmd/client/web/assets/chunks/chunk_04.json
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{
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"ID": "chunk_04",
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"Width": 50,
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"Objects": [
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{
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"AssetID": "godmode",
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"X": 569,
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"Y": 535
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},
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{
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"AssetID": "jumpboost",
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"X": 680,
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"Y": 538
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}
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]
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}
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