Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.
This commit is contained in:
@@ -5,8 +5,8 @@ import "time"
|
||||
const (
|
||||
// Server Settings
|
||||
Port = ":8080"
|
||||
AssetPath = "./cmd/client/assets/assets.json"
|
||||
ChunkDir = "./cmd/client/assets/chunks"
|
||||
AssetPath = "./cmd/client/web/assets/assets.json"
|
||||
ChunkDir = "./cmd/client/web/assets/chunks"
|
||||
|
||||
// Physics
|
||||
Gravity = 0.5
|
||||
|
||||
Reference in New Issue
Block a user