Remove redundant gameStarting reset logic in game.js.
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@@ -460,10 +460,6 @@ function joinRoom() {
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gameStarting = false;
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gameStarting = false;
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}, 300);
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}, 300);
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// Reset gameStarting für Lobby
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gameStarting = false;
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}, 300);
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// Trigger WASM game start (im Hintergrund)
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// Trigger WASM game start (im Hintergrund)
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if (window.startGame) {
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if (window.startGame) {
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console.log('🎮 Calling window.startGame with:', 'coop', playerName, roomID, teamName, false);
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console.log('🎮 Calling window.startGame with:', 'coop', playerName, roomID, teamName, false);
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