add presentation mode enhancements: refine visuals, integrate HTML-based interface for presentation mode, align assets display and player states, and handle real-time JS callbacks
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@@ -17,10 +17,16 @@ const UIState = {
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COOP_MENU: 'coop_menu',
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MY_CODES: 'mycodes',
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IMPRESSUM: 'impressum',
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DATENSCHUTZ: 'datenschutz'
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DATENSCHUTZ: 'datenschutz',
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PRESENTATION: 'presentation'
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};
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let currentUIState = UIState.LOADING;
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let assetsManifest = null;
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let presiAssets = [];
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let presiPlayers = new Map();
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let presiQuoteInterval = null;
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let presiAssetInterval = null;
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// Central UI State Manager
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function setUIState(newState) {
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@@ -133,6 +139,15 @@ function setUIState(newState) {
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}
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document.getElementById('datenschutzMenu').classList.remove('hidden');
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break;
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case UIState.PRESENTATION:
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if (canvas) {
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canvas.classList.remove('game-active');
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canvas.style.visibility = 'hidden';
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}
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document.getElementById('presentationScreen').classList.remove('hidden');
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startPresentationLogic();
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break;
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}
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}
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@@ -919,3 +934,138 @@ window.restartGame = restartGame;
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initWASM();
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console.log('🎮 Game.js loaded - Retro Edition');
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// ===== PRESENTATION MODE LOGIC =====
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function startPresentationLogic() {
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if (presiQuoteInterval) clearInterval(presiQuoteInterval);
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if (presiAssetInterval) clearInterval(presiAssetInterval);
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// Initial Quote
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showNextPresiQuote();
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presiQuoteInterval = setInterval(showNextPresiQuote, 8000);
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// Asset Spawning
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presiAssetInterval = setInterval(spawnPresiAsset, 2500);
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}
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function showNextPresiQuote() {
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if (!SPRUECHE || SPRUECHE.length === 0) return;
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const q = SPRUECHE[Math.floor(Math.random() * SPRUECHE.length)];
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document.getElementById('presiQuoteText').textContent = `"${q.text}"`;
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document.getElementById('presiQuoteAuthor').textContent = `- ${q.author}`;
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// Simple pulse effect
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const box = document.getElementById('presiQuoteBox');
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box.style.animation = 'none';
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box.offsetHeight; // trigger reflow
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box.style.animation = 'emotePop 0.8s ease-out';
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}
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async function spawnPresiAsset() {
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if (!assetsManifest) {
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try {
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const resp = await fetchWithCache('assets/assets.json');
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const data = await resp.json();
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assetsManifest = data.assets;
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} catch(e) { return; }
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}
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const track = document.querySelector('.presi-assets-track');
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if (!track) return;
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const assetKeys = Object.keys(assetsManifest).filter(k =>
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['player', 'coin', 'eraser', 'pc-trash', 'godmode', 'jumpboost', 'magnet', 'baskeball', 'desk'].includes(k)
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);
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const key = assetKeys[Math.floor(Math.random() * assetKeys.length)];
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const def = assetsManifest[key];
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const el = document.createElement('div');
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el.className = 'presi-asset';
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const img = document.createElement('img');
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img.src = `assets/${def.Filename || 'playernew.png'}`;
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// Scale based on JSON and screen height
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const baseScale = def.Scale || 1.0;
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const responsiveScale = (window.innerHeight / 720) * 3.0; // scale up for presentation
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img.style.transform = `scale(${baseScale * responsiveScale})`;
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el.appendChild(img);
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track.appendChild(el);
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const duration = 12 + Math.random() * 8;
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el.style.animation = `assetSlide ${duration}s linear forwards`;
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// Add random vertical bobbing
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el.style.bottom = `${Math.random() * 40}px`;
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setTimeout(() => el.remove(), duration * 1000);
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}
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// WASM Callbacks for Presentation
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window.onPresentationStarted = function(roomID, qrBase64) {
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console.log('📺 Presentation started:', roomID);
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document.getElementById('presiRoomCode').textContent = roomID;
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const qrEl = document.getElementById('presiQRCode');
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if (qrEl) qrEl.innerHTML = qrBase64 ? `<img src="${qrBase64}">` : '';
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setUIState(UIState.PRESENTATION);
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};
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window.onPresentationUpdate = function(players) {
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if (currentUIState !== UIState.PRESENTATION) return;
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const layer = document.querySelector('.presi-players-layer');
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if (!layer) return;
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const currentIds = new Set(players.map(p => p.id));
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// Remove left players
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for (let [id, el] of presiPlayers) {
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if (!currentIds.has(id)) {
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el.remove();
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presiPlayers.delete(id);
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}
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}
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// Update or add players
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players.forEach(p => {
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let el = presiPlayers.get(p.id);
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if (!el) {
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el = document.createElement('div');
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el.className = 'presi-player';
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el.innerHTML = `<img src="assets/playernew.png" style="height: 80px;">`;
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layer.appendChild(el);
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presiPlayers.set(p.id, el);
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}
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// Map world coords to screen
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// World width is roughly 1280, height 720
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const screenX = (p.x % 1280) / 1280 * window.innerWidth;
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const screenY = (p.y / 720) * window.innerHeight;
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el.style.left = `${screenX}px`;
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el.style.top = `${screenY}px`;
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// Handle Emotes
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if (p.state && p.state.startsWith('EMOTE_')) {
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const emoteNum = p.state.split('_')[1];
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const emotes = ["❤️", "😂", "😡", "👍"];
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const emoji = emotes[parseInt(emoteNum)-1] || "❓";
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let emoteEl = el.querySelector('.presi-player-emote');
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if (!emoteEl) {
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emoteEl = document.createElement('div');
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emoteEl.className = 'presi-player-emote';
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el.appendChild(emoteEl);
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}
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emoteEl.textContent = emoji;
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// Auto-remove emote text after 2s
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clearTimeout(el.emoteTimeout);
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el.emoteTimeout = setTimeout(() => {
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if (emoteEl) emoteEl.remove();
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}, 2000);
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}
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});
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};
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