simplify QR code generation in WASM presentation logic
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@@ -11,10 +11,7 @@ import (
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func (g *Game) notifyPresentationStarted_Platform(roomID string) {
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func (g *Game) notifyPresentationStarted_Platform(roomID string) {
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// Im WASM: QR Code aus dem Game-Struct nehmen
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// Wir generieren den QR Code hier als PNG Bytes.
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var qrData []byte
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// Wir generieren den QR Code hier nochmal als PNG Bytes oder wir speichern die Bytes im Game Struct
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// Der Einfachheit halber generieren wir ihn in Go und übergeben ihn.
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joinURL := "https://escape-from-school.de/?room=" + roomID
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joinURL := "https://escape-from-school.de/?room=" + roomID
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pngData, _ := qrcode.Encode(joinURL, qrcode.Medium, 256)
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pngData, _ := qrcode.Encode(joinURL, qrcode.Medium, 256)
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g.notifyPresentationStarted(roomID, pngData)
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g.notifyPresentationStarted(roomID, pngData)
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