diff --git a/cmd/client/audio.go b/cmd/client/audio.go index d413379..7b454de 100644 --- a/cmd/client/audio.go +++ b/cmd/client/audio.go @@ -14,16 +14,16 @@ const ( SampleRate = 44100 // Muss mit der MP3 Sample-Rate übereinstimmen ) -//go:embed assets/game.mp3 +//go:embed web/assets/game.mp3 var gameMusicData []byte -//go:embed assets/jump.wav +//go:embed web/assets/jump.wav var jumpSoundData []byte -//go:embed assets/pickupCoin.wav +//go:embed web/assets/pickupCoin.wav var coinSoundData []byte -//go:embed assets/powerUp.wav +//go:embed web/assets/powerUp.wav var powerUpSoundData []byte // AudioSystem verwaltet Musik und Sound-Effekte