Sebastian Unterschütz
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f1dff8d64c
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add offline moving platform logic: implement dynamic platform detection and movement handling in offline mode
Dynamic Branch Deploy / build-and-deploy (push) Successful in 1m49s
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2026-04-22 23:52:32 +02:00 |
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Sebastian Unterschütz
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aff505773a
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fix game
Dynamic Branch Deploy / build-and-deploy (push) Successful in 7m3s
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2026-03-22 10:44:58 +01:00 |
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Sebastian Unterschütz
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63ff6c4f00
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add Cilium network policies for enhanced traffic control between services and include in deployment workflow
Dynamic Branch Deploy / build-and-deploy (push) Failing after 7m21s
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2026-01-25 14:23:18 +01:00 |
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Sebastian Unterschütz
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023996229a
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Integrate shared physics engine for player movement and collision handling, refine 20 TPS gameplay logic, and enhance client prediction with server-reconciliation updates.
Dynamic Branch Deploy / build-and-deploy (push) Successful in 7m51s
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2026-01-06 21:37:32 +01:00 |
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Sebastian Unterschütz
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3099ac42c0
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Introduce core components for "Escape From Teacher" game: server, client, physics, asset system, and protocol definitions. Add Docker-Compose setup for Redis and NATS infrastructure.
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2026-01-01 15:21:18 +01:00 |
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