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EscapeFromTeacher
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fa59070c4a21ee11265c55e15160a6edf7b9d1c9
Commit Graph
6 Commits
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Sebastian Unterschütz
932edf74f2
Enhance Redis and NATS connection logic with retry mechanisms, exponential backoff, and improved error handling.
Dynamic Branch Deploy / build-and-deploy (push)
Successful in 2m25s
2026-01-04 15:44:00 +01:00
Sebastian Unterschütz
95d61bf66e
Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.
2026-01-04 14:30:31 +01:00
Sebastian Unterschütz
3232ee7c2f
Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.
2026-01-04 01:25:04 +01:00
Sebastian Unterschütz
de64329ce4
Add leaderboard functionality with Redis integration for scores. This includes a global leaderboard system, server-side score submission handling, and real-time player ranking updates. Refactor and improve collision logic and game state management for better player experience.
2026-01-01 19:23:09 +01:00
Sebastian Unterschütz
5e6b8a2304
Implement core game functionalities: client prediction, coin collection, scoring, game state synchronization, and player management.
2026-01-01 16:46:39 +01:00
Sebastian Unterschütz
4b2995846e
Add initial project structure for "Escape From Teacher" game: server, client, level editor, and asset framework. Includes game rendering, physics, WebSocket server, NATS integration, and asset management setup.
2026-01-01 15:21:50 +01:00