//go:build !wasm // +build !wasm package main import ( "github.com/hajimehoshi/ebiten/v2" ) // In Native: Nutze die normalen Draw-Funktionen func (g *Game) drawMenu(screen *ebiten.Image) { g.DrawMenu(screen) } func (g *Game) drawLobby(screen *ebiten.Image) { g.DrawLobby(screen) } func (g *Game) drawLeaderboard(screen *ebiten.Image) { g.DrawLeaderboard(screen) }