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EscapeFromTeacher
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66d7b6d2a57175c7949c072d2ca5bbab04767264
EscapeFromTeacher
/
cmd
/
client
/
web
History
Sebastian Unterschütz
66d7b6d2a5
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Dynamic Branch Deploy / build-and-deploy (push)
Successful in 2m3s
Refine player movement and physics constants for improved 20 TPS gameplay, add reusable config values, enhance button loading states, and prevent duplicate game starts. Update cache-busting version for client assets.
2026-01-05 21:04:39 +01:00
..
assets
Update asset metadata and dependencies; refine obstacle type to wall.
2026-01-04 15:15:10 +01:00
background.jpg
Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.
2026-01-04 14:30:31 +01:00
game.js
Refine player movement and physics constants for improved 20 TPS gameplay, add reusable config values, enhance button loading states, and prevent duplicate game starts. Update cache-busting version for client assets.
2026-01-05 21:04:39 +01:00
index.html
Refine player movement and physics constants for improved 20 TPS gameplay, add reusable config values, enhance button loading states, and prevent duplicate game starts. Update cache-busting version for client assets.
2026-01-05 21:04:39 +01:00
main.wasm
Adjust physics constants for better 20 TPS gameplay feel, refine smoothing and correction thresholds, and update cache-busting version for client assets.
2026-01-05 19:54:07 +01:00
style.css
Refine player movement and physics constants for improved 20 TPS gameplay, add reusable config values, enhance button loading states, and prevent duplicate game starts. Update cache-busting version for client assets.
2026-01-05 21:04:39 +01:00
wasm_exec.js
Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.
2026-01-04 01:25:04 +01:00