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EscapeFromTeacher
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df3608408cf48b2aed5f8946fe264b47639358e7
EscapeFromTeacher
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pkg
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Sebastian Unterschütz
932edf74f2
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Enhance Redis and NATS connection logic with retry mechanisms, exponential backoff, and improved error handling.
2026-01-04 15:44:00 +01:00
..
config
Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.
2026-01-04 14:30:31 +01:00
game
Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.
2026-01-04 14:30:31 +01:00
physics
Introduce core components for "Escape From Teacher" game: server, client, physics, asset system, and protocol definitions. Add Docker-Compose setup for Redis and NATS infrastructure.
2026-01-01 15:21:18 +01:00
protocol
Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.
2026-01-04 01:25:04 +01:00
server
Enhance Redis and NATS connection logic with retry mechanisms, exponential backoff, and improved error handling.
2026-01-04 15:44:00 +01:00
stream
Introduce core components for "Escape From Teacher" game: server, client, physics, asset system, and protocol definitions. Add Docker-Compose setup for Redis and NATS infrastructure.
2026-01-01 15:21:18 +01:00
go.mod
Add leaderboard functionality with Redis integration for scores. This includes a global leaderboard system, server-side score submission handling, and real-time player ranking updates. Refactor and improve collision logic and game state management for better player experience.
2026-01-01 19:23:09 +01:00
go.sum
Add leaderboard functionality with Redis integration for scores. This includes a global leaderboard system, server-side score submission handling, and real-time player ranking updates. Refactor and improve collision logic and game state management for better player experience.
2026-01-01 19:23:09 +01:00