Sebastian Unterschütz
|
656f279a89
|
fix game
Dynamic Branch Deploy / build-and-deploy (push) Successful in 6m49s
|
2026-03-22 18:18:45 +01:00 |
|
Sebastian Unterschütz
|
aff505773a
|
fix game
Dynamic Branch Deploy / build-and-deploy (push) Successful in 7m3s
|
2026-03-22 10:44:58 +01:00 |
|
Sebastian Unterschütz
|
f48ade50bb
|
fix game
Dynamic Branch Deploy / build-and-deploy (push) Successful in 8m20s
|
2026-03-21 13:31:34 +01:00 |
|
Sebastian Unterschütz
|
023996229a
|
Integrate shared physics engine for player movement and collision handling, refine 20 TPS gameplay logic, and enhance client prediction with server-reconciliation updates.
Dynamic Branch Deploy / build-and-deploy (push) Successful in 7m51s
|
2026-01-06 21:37:32 +01:00 |
|
Sebastian Unterschütz
|
23d42d42e7
|
Add sequence numbers to server broadcasts and client state handling for out-of-order update detection.
Dynamic Branch Deploy / build-and-deploy (push) Successful in 9m53s
|
2026-01-06 18:52:27 +01:00 |
|
Sebastian Unterschütz
|
400a7e752b
|
Add PlayerCode for enhanced score tracking and host validation logic in cooperative mode. Optimize UI for mobile devices with new responsive styles.
Dynamic Branch Deploy / build-and-deploy (push) Successful in 2m27s
|
2026-01-04 17:34:19 +01:00 |
|
Sebastian Unterschütz
|
95d61bf66e
|
Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.
|
2026-01-04 14:30:31 +01:00 |
|
Sebastian Unterschütz
|
3232ee7c2f
|
Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.
|
2026-01-04 01:25:04 +01:00 |
|
Sebastian Unterschütz
|
de64329ce4
|
Add leaderboard functionality with Redis integration for scores. This includes a global leaderboard system, server-side score submission handling, and real-time player ranking updates. Refactor and improve collision logic and game state management for better player experience.
|
2026-01-01 19:23:09 +01:00 |
|
Sebastian Unterschütz
|
5e6b8a2304
|
Implement core game functionalities: client prediction, coin collection, scoring, game state synchronization, and player management.
|
2026-01-01 16:46:39 +01:00 |
|
Sebastian Unterschütz
|
3099ac42c0
|
Introduce core components for "Escape From Teacher" game: server, client, physics, asset system, and protocol definitions. Add Docker-Compose setup for Redis and NATS infrastructure.
|
2026-01-01 15:21:18 +01:00 |
|