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0ae6c58eb9b60bf4b68f4c69d042680d9e3724c3
EscapeFromTeacher
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Sebastian Unterschütz
0ae6c58eb9
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Adjust physics constants and movement logic for 20 TPS, scale velocities and gravity by a factor of 3, and update cache-busting version for client assets.
2026-01-05 19:22:17 +01:00
..
config
Adjust physics constants and movement logic for 20 TPS, scale velocities and gravity by a factor of 3, and update cache-busting version for client assets.
2026-01-05 19:22:17 +01:00
game
Add
PlayerCode
for enhanced score tracking and host validation logic in cooperative mode. Optimize UI for mobile devices with new responsive styles.
2026-01-04 17:34:19 +01:00
physics
Introduce core components for "Escape From Teacher" game: server, client, physics, asset system, and protocol definitions. Add Docker-Compose setup for Redis and NATS infrastructure.
2026-01-01 15:21:18 +01:00
protocol
Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.
2026-01-04 01:25:04 +01:00
server
Adjust physics constants and movement logic for 20 TPS, scale velocities and gravity by a factor of 3, and update cache-busting version for client assets.
2026-01-05 19:22:17 +01:00
stream
Introduce core components for "Escape From Teacher" game: server, client, physics, asset system, and protocol definitions. Add Docker-Compose setup for Redis and NATS infrastructure.
2026-01-01 15:21:18 +01:00
go.mod
Add leaderboard functionality with Redis integration for scores. This includes a global leaderboard system, server-side score submission handling, and real-time player ranking updates. Refactor and improve collision logic and game state management for better player experience.
2026-01-01 19:23:09 +01:00
go.sum
Add leaderboard functionality with Redis integration for scores. This includes a global leaderboard system, server-side score submission handling, and real-time player ranking updates. Refactor and improve collision logic and game state management for better player experience.
2026-01-01 19:23:09 +01:00