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- Remove unused `StartWebSocketGateway` function from `websocket_gateway.go`. - Add security checks to track player-room mapping, enforce valid input, and prevent ID spoofing in `gateway.go`. - Refactor touch control logic to dynamically position joystick and buttons above gameplay floor. - Introduce dynamic floor Y-coordinate calculation (`GetFloorYFromHeight`) for better scaling across different screen sizes. - Adjust rendering logic to align assets, particles, and debug visuals with dynamic screen height transformations. - Update canvas CSS to support fullscreen scaling without center alignment.
5.6 KiB
5.6 KiB