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EscapeFromTeacher
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f1dff8d64cc3e5f7b648d5d070ce40cbdbb7141c
EscapeFromTeacher
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cmd
/
client
/
web
History
Sebastian Unterschütz
0e15b3fe53
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Dynamic Branch Deploy / build-and-deploy (push)
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introduce controlled asset randomness: implement shuffled asset bag logic for balanced and repeatable asset spawning
2026-04-22 23:24:57 +02:00
..
assets
fix game
2026-03-22 18:18:45 +01:00
admin.html
fix game
2026-03-22 10:44:58 +01:00
background.jpg
Add WebAssembly support for assets and chunks, implement gameover screen rendering, and enhance server gameplay logic with dynamic speeds, team naming, and score components.
2026-01-04 14:30:31 +01:00
game.js
introduce controlled asset randomness: implement shuffled asset bag logic for balanced and repeatable asset spawning
2026-04-22 23:24:57 +02:00
index.html
refine visuals and interactions: remove footer, enhance CSS styles, improve player and emote handling logic, and adjust asset scaling and animations
2026-04-22 23:08:40 +02:00
main.wasm
- Refactor dirt and stone generation to optimize visible depth and adjust randomization.
2026-01-09 21:34:24 +01:00
style.css
update visuals and asset interactions: adjust asset spawn rate, refine asset animation positioning, and improve
presi-assets-track
layout styling
2026-04-22 23:17:42 +02:00
wasm_exec.js
Add platform-specific implementations for assets, audio, WebSocket, and rendering on Desktop and WebAssembly platforms. Introduce embedded assets for WebAssembly and native file handling for Desktop. Add platform-specific chunk loading and game state synchronization.
2026-01-04 01:25:04 +01:00