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fix game
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This commit is contained in:
Sebastian Unterschütz
2026-03-22 16:02:13 +01:00
parent c423b20ec4
commit 9330405571
2 changed files with 6 additions and 0 deletions

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@@ -50,4 +50,7 @@ func (g *Game) loadAssets() {
}
}
fmt.Printf("🖼️ Bilder (WASM): %d geladen, %d fehlgeschlagen\n", loadedImages, failedImages)
// Alle Sprites in eine Atlas-Textur packen → ein GPU-Draw-Call statt vieler
g.assetsImages = buildAtlas(g.assetsImages, g.world.Manifest)
}